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Sonic 3D Blast Free Download PC Game Cracked in Direct Link and Torrent. Sonic 3D Blast is a adventure game. Sonic 3D Blast PC Game Overview: Sonic 3D Blast is developed and published by SEGA. It was released in 2 Jun, 2010. Robotnik) discovers unusual birds known as Flickies that can transport to anywhere using Dimension Rings. Thank you for your support! The reason why it's called 'Sonic 3D Blast' because it was released in the USA and has an ESRB rating. Flicky Island Under Siege Everyone's favorite Hedgehog is back for an all-new, wild adventure for the PC. Help Sonic find his way through this 3D world of mysterious dimensions using all his special moves and spin dash action. Sonic 3D Blast™ Dr. Robotnik) discovers unusual birds known as Flickies that can transport to anywhere using Dimension Rings. Successfully capturing the Flickies, Robotnik turns them all into robots to help him find the Chaos Emeralds.
Sonic 3D Blast |
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Also known as: Sonic 3D: Flickies' Island (EU) Developers: Traveller's Tales, Sonic Team Publisher: Sega Platform: Genesis Released in US: November 30, 1996 Released in EU: November 5, 1996 This game has unused areas. This game has a prototype articleThis game has hidden developer credits. This game has unused music. This game has debugging material. This game has a hidden level select. This game has a bugs page This game has a prerelease article |
Sonic 3D Blast is an isometric Sonic game where you have to rescue Flickies (the concept is based on the classic Sega title Flicky), and is considered to be mediocre by many. Somewhat-improved versions were later released for the Saturn and Windows. And 21 years later, the founder of Traveller's Tales and lead programmer on this version of the game ended up making a patch to improve on many of the flaws present on the game, which many were thankful for.
Sonic 3d Blast™ Cracked
- 4Unused Areas (Early Acts/Zones)
Level Select
At the title screen, press B, A, Right, A, C, Up, Down, A (BARACUDA, seemingly a misspelling of 'barracuda'). You'll hear a twinkly sound and be taken to the main menu. Set your desired options, choose 'START', and you'll be presented with the Level Select.
![Download Download](/uploads/1/3/5/1/135118184/310061860.jpg)
(This is probably much better for the long-term health of your console and cart than the next method.)
Cleverly-Disguised Crash Handler
A somewhat unique exception handler where, unlike (for example) the Sonic 1 crash-and-print-text-on-the-screen, the game congratulates you and loads up the Level Select. Obviously, this method of crashing is much more appealing to the player than a complete lockup, and may have prevented a number of angry tech support calls. This was done to pass quality assurance from Sega and to prevent the game from printing an exception handler, as any exceptions the game threw up would simply redirect the player to this screen.
There are numerous methods for activating this screen: loading a bad savestate from an emulator, using a bad Game Genie or Pro Action Replay code, pulling the cart out and putting it back in, having dirty contacts on the cart/console, hitting an obscure program bug, etc.
Jon Burton, the lead programmer of Sonic 3D Blast (and who has made a number of videos detailing Sonic 3D Blast and other Traveller's Tales games), has a video that explains why the level select is used as a crash handler more in-detail.
Truncated Music/Partially Unused Music
The invincibility theme only plays for about 18 seconds in-game, but there's a bit more to it that can only be heard in the sound test.
Unused Areas (Early Acts/Zones)
Green Grove Zone Act 1
After passing the first loop of Act 1, there is a large empty area blocked off by a wall. In the E3 prototype, this area is properly accessible; apparently, only the collision was removed. Lower down, there is another area that does not appear in the E3 prototype.
Diamond Dust Zone Act 2
An alternate route exists blocked off towards the beginning of the act, just after the first spring.
Sonic 3d Blast
Spring Stadium Zone Act 2
There's a blank collision area set at a very low level near the coiled tube.
Sound Driver Credit
Hidden in the ROM at 0xD2E82:
The Sonic the Hedgehog series | |
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Sega Genesis | Sonic the Hedgehog • Sonic the Hedgehog 2 (Prototypes) • Sonic the Hedgehog 3 (Prototype) • Sonic & Knuckles (Prototypes) • Sonic 3 & Knuckles • Sonic 3D Blast (Prototypes) • Sonic Spinball (Prototype) Dr. Robotnik's Mean Bean Machine (Prototype) • Sonic Classics |
Sega Master System | Sonic the Hedgehog • Sonic the Hedgehog 2 • Sonic Chaos (Prototypes) • Sonic Blast • Sonic Spinball Dr. Robotnik's Mean Bean Machine • Sonic's Edusoft |
Game Gear | Sonic the Hedgehog (Prototype) • Sonic the Hedgehog 2 (Prototype) • Sonic Chaos (Prototypes) • Sonic Triple Trouble (Prototypes) Sonic Spinball (Prototype) • Sonic Drift 2 • Sonic Labyrinth • Sonic Blast (Prototypes) Dr. Robotnik's Mean Bean Machine • Tails' Skypatrol • Tails Adventures |
Arcade | SegaSonic Cosmo Fighter • SegaSonic the Hedgehog (Prototype) • Sonic Championship • SegaSonic Bros. |
Sega CD | Sonic the Hedgehog CD (Prototypes) |
32X | Knuckles' Chaotix (Prototypes) |
Sega Pico | Sonic the Hedgehog's Gameworld • Tails and the Music Maker (Prototypes) |
Windows | Sonic the Hedgehog CD (1996, 2011) • Sonic's Schoolhouse • Sonic & Knuckles Collection • Sonic 3D Blast • Sonic R Sonic Heroes • Sonic Riders • Sonic Adventure DX: Director's Cut (2004, Demo, 2011) • Sonic Adventure 2 Sonic the Hedgehog 4 - Episode I (Prototypes) • Sonic the Hedgehog 4 - Episode II (Prototype) • Sonic Generations (Demos) • Sonic Lost World • Sonic Mania • Sonic Forces • Sonic & Sega All-Stars Racing • Sonic & All-Stars Racing Transformed • Team Sonic Racing |
Sega Saturn | Sonic X-treme • Sonic 3D Blast (Prototype) • Sonic Jam (Prototype) • Sonic R (Preview) |
Game.com | Sonic Jam |
Dreamcast | Sonic Adventure (Prototypes) • Sonic Adventure 2 (Prototypes) • Sonic Shuffle (Debug Version) |
Neo Geo Pocket Color | Sonic the Hedgehog Pocket Adventure (Prototypes) |
Game Boy Advance | Sonic Advance (Prototype) • Sonic Advance 2 • Sonic Advance 3 (Prototype) • Sonic Battle • Sonic the Hedgehog Genesis |
GameCube | Sonic Adventure 2: Battle (Demo) • Sonic Adventure DX: Director's Cut (Prototypes) • Sonic Heroes (Prototypes) Shadow the Hedgehog • Sonic Mega Collection (Prototype) • Sonic Gems Collection • Sonic Riders |
PlayStation 2 | Sonic Heroes • Shadow the Hedgehog • Sonic Riders • Sonic Riders: Zero Gravity • Sonic Unleashed • Sonic Gems Collection |
Xbox | Sonic Heroes • Shadow the Hedgehog • Sonic Riders |
Nintendo DS | Sonic Rush (Demo) • Mario & Sonic at the Olympic Games (Beijing 2008) • Sonic Chronicles: The Dark Brotherhood Sonic & SEGA All-Stars Racing • Sonic Classic Collection |
PlayStation Portable | Sonic Rivals |
Xbox 360 | Sonic the Hedgehog (Demo) • Sonic Unleashed (Preview) • Sonic & Sega All-Stars Racing • Sonic the Hedgehog 4 - Episode I (Prototypes) • Sonic Generations (Demos) • Sonic Adventure 2 • Sonic & All-Stars Racing Transformed |
Wii | Sonic Unleashed • Sonic Colors • Beijing 2008 • London 2012 • Sonic the Hedgehog 4 - Episode I (Prototypes) • Sonic & Sega All-Stars Racing • Sonic and the Black Knight • Sonic Riders: Zero Gravity |
PlayStation 3 | Sonic the Hedgehog • Sonic the Hedgehog 4 - Episode I (Prototypes) • Sonic Adventure 2 • Sonic Generations (Demos) • Sonic & All-Stars Racing Transformed |
Nintendo 3DS | Sonic Generations • Sonic & All-Stars Racing Transformed |
Wii U | Sonic Lost World • Sonic Boom: Rise of Lyric • Sonic & All-Stars Racing Transformed |
Nintendo Switch, PlayStation 4, Xbox One | Sonic Mania |
J2ME | Sonic the Hedgehog Mobile • Sonic Jump |
LeapFrog Systems | Sonic X • Sonic the Hedgehog |
N-Gage | Sonic N |
iOS, Android | Sonic the Hedgehog 4 - Episode I (Prototypes) • Sonic the Hedgehog • Sonic the Hedgehog 2 • Sonic the Hedgehog CD Sonic Jump • Sonic Dash • Sonic Runners |
Plug & Play | Super Sonic Gold |
Sonic 3d Blast™ Crack Download
The Flicky series | |
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Arcade | Flicky |
PC-88 | Flicky |
Genesis | Flicky • Sonic 3D Blast (Prototypes) |
Windows | Sonic 3D Blast |
Sega Saturn | Sonic 3D Blast (Prototype) |
Retrieved from 'https://tcrf.net/index.php?title=Sonic_3D_Blast_(Genesis)&oldid=795079'
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< Proto:Sonic 3D Blast (Genesis)
This is a sub-page of Proto:Sonic 3D Blast (Genesis).
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
Download Sonic 3D Blast (825 Prototype) File:Sonic 3D Blast (825 Prototype).bin (4 MB) (info) |
Prototype 825 of Sonic 3D Blast, dated August 26, 1996, was released by drx during the February 23, 2008 proto release.
- 1General Differences
General Differences
- This is the first build to use the final's 'Sega' scream during the intro.
- The opening FMV is present, albeit without music. (The intro video that plays when starting the game is also active and is identical to the final.)
- Level Select is still activated upon starting a game.
- The main menu has finally been put in.
- Pressing A while the game is paused will skip levels.
- Final Fight is still called 'The Final Boss'.
- When the Panic Puppet boss or the final boss is defeated, the game displays the message 'GAME COMPLETED WITH(OUT) ALL CHAOS EMERALDS SEQUENCE WILL GO HERE'.
- All bosses use Track 13 (the first boss music), leaving Track 12 unused.
- The player still gets bonus points for Knuckles, Tails, and the Flickies, even if the player just finished a boss stage.
- In Spring Stadium Zone, the shadows under the balloons are glitched up.
Aesthetic Differences
Prototype 831 - Final |
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- Title screen is similar to the previous prototypes, and is the latest known build to have the E3 demo title screen. The 'PRESS START' font has been changed.
- The Chaos Emeralds do not yet have any rotation animations on the Special Stage tally screen.
Prototype 831 - Final |
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- 'Press Start' flashes on the demos instead of 'Demo Mode'.
- Only Green Grove 1, Rusty Ruin 2, and Diamond Dust 1 have their demos implemented.
Opening FMV
To do: Gif these. I'm pretty certain their animations are different as well. |
Sonic 3d Blast Full Game
The opening FMV doesn't update its palette once Sonic is in focus, and it has a slightly smaller resolution. Technically speaking, this build has a 256*160 resolution while the final is 256*200. That is because the developers used horizontal interrupts to repeat lines, effectively stretching the image two and a half times (two in this build) its original resolution of 256*80. It also cuts out a little earlier than the final.
Prototype 94 - Final |
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Main Menu
Sonic 3d Blast Download
This build and the Saturn Tech Demo have a very odd-looking version of Sonic in the main menu. This is actually the proper, original render of Sonic. However it was touched up for the final build to look a lot less... well you get the picture.
Prototype 830, 94 - Final |
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Ending Cutscene
The first part of the good ending cutscene has been re-rendered, probably because of how awkward the camera angle was.
Prototype 830 - Final |
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Unused Music
An unused boss track from this build is listed as Track 12 in the Sound Test. Fourteen years later, this music was used as a boss theme in Sonic the Hedgehog 4 - Episode I.
To do: I thought there was a save state for the final version that would allow access to this; Apparently, the data is still there. |
(Source: Sonic Retro)
Sonic 3d Blast Model
The Gumball Machine and Slot Machine from Sonic the Hedgehog 3 and Sonic & Knuckles respectively are listed as Tracks 1D and 1E. However, they cannot be accessed through normal means as they go past the limit of the Sound Test.
(Source: GameHut for discovering the tracks and 8SomaCruzes for track IDs.)
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